Your first scene: Camera!

Our camera looks a lot like our light source.

//camera is at eye-level

camera {

location <0, 2, -10>

look_at <0, 0, 0>


This camera is two meters up and ten meters back. The camera is pointed straight towards the center of the universe: in the “look_at” location, each location number is zero.

While you can have many light sources in your scene, you can have only one camera.