The Isle of Mordol: Map FC: Square tower (zombies)

  1. Wandering encounters
  2. Map FC

square tower.jpgThe square tower uses the map on the back of map EC.

People dying in here change to zombies, as above.

1. Seven zombies: AC8, HD2, hp 16, 3, 6, 7, 11, 7, 12, At spear, D1-6, save F1, C.

2. Three zombies: AC6 (leather), HD2, hp 14, 12, 8, At sword, D1-8, save F1, C.

3. Empty.

4. Empty.

5. Three zombies in here: AC8, HD2, hp 13, 8, 7, At 1, D1-8, save F1, C. Also, 5 packs of 5 rats: AC9, HD1/8, At 1 bite per pack, D1-6+disease+fall, save NM, N.

6. Empty.

7. One zombie: AC8, HD4, hp 32, At sword or spell, D1-8 or spell, save F5, C. Its spells are two of cause light wounds. It is protected by 2 zombies: AC3 (chain mail and shield), HD2, hp 16At sword, D1-8, save F2, C. All three wear an amulet of protection from turning. They are by the southwest wall, and gain+1 to initiative.

  1. Wandering encounters
  2. Map FC