People of the Island: Demons

  1. Castle Barkon
  2. People of the Island
  3. Dwarves

There are 700 common demons, 100 minor demons, and 30* major demons.

Common Demons

AC 0, HD 6+10, Move 300' (100'), At: 2 claws/fire, D7-17x2/5-10, 700, save F12, ML 8 (12), CE

Common Demons can only possess with the help of a God-Demon, and the person gets a save vs. turn to stone at -3. Clerics at Level 7 may attempt a turn with an 11 needed to turn, progression as normal. Up to 5 demons may inhabit a person at a time. These demons may only materialize in the material plane as a fire person, only partly solid. A person who saves vs. a common may not be possessed by another common for 27 days, 18 hrs. Demons are immune to fire, and automatically make saves vs. magic fire.

Minor Demons

AC -3, HD 10+30, Move 420' (140'), At: 2 claws/fire, D8-29x2/5-10+1 level, 100, save F30, ML 9 (12), N(25%) or C/Evil)

Minor Demons may possess someone, and the person gets a save vs. turn to stone at -4. Clerics at Level 9 may attempt to turn one, progression as normal. These may take on the familiar goat form. Only 2 may possess a person at a time, but this is unlikely. These and above may enter freely into empty but alive bodies. (Of the trapped, these are the only who may escape in this manner.) Once a person saves vs. a minor demon, he cannot be possessed by another minor or common for 11 hours, 6 min. Damage done by magic fire is automatically half for these demons. Each Minor Demon leads 7 Common Demons.

Minor Demons may only be hit by magic weapons.

Major Demons

AC -5, HD 20+35, Move 600' (300'), AT 2 claws/fire, D11-36/7-11+2-3 levels, save F36, ML 8 (12), L(10%) or N (25%) or C/Evil. #: 30

Major Demons may possess someone, and the person gets -6 on save. Once a save vs. major demon is made, the character cannot be possessed by a major or less for 11 minutes 1 sec. 12th Level clerics§ may attempt to turn. Major Demons may take the goat form, human form, or the form of a giant raven. Damage done by magic fire is automatically cut in four for these demons.

Major Demons may only be hit by magic weapons.

  1. Castle Barkon
  2. People of the Island
  3. Dwarves