The Old Crypt Key: First Level

  1. Wandering Monsters
  2. The Old Crypt Key
  3. Lower Level

10' high; increase encounter check to every 15 minutes.

The door swings outward. Inspection (before opening) will allow the characters to realize that the door has been opened recently. The name on the door (Darkhölme) is so faded as to be unreadable. The only recognizable imprint is hidden by vines above the door; a full moon, finely carven, above a raised horn.

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Inside is dust. The coffins (stone) are on a ledge coming out of the wall. The ledge on the far north wall is 4' 6" tall. The first two statues are warriors, scimitars raised, guarding the inner part of the crypt. The vases are filled only with dust, webs, spiders, and rats. The arch at the end is a double-trunked willow, bending, in stone to the center. Beneath, a man and a woman raise a wine glass in toast to the coffin below.

Careful search will reveal that the far ledge is not as strongly connected to the wall. The right statue is part of the ledge. The left one is part of the wall, requiring an open doors roll at a bonus of 6.

  1. Wandering Monsters
  2. The Old Crypt Key
  3. Lower Level