The Adventure: Bugbear Lairs

  1. Wandering Monsters
  2. The Adventure
  3. Ogre Lairs
Bugbear lairs.jpg

Bugbear Lair #1 (MeisterSmiters)

16 male bugbear, using morning stars.

1 leader (25 hp, AC4, +1 damage) using a footman’s flail

3 females kept extremely busy

5 kids

1) Entrance: 4 bugbear are in the two trees in front of the entrance. They will, depending on the size of the party, attack, attack and warn (with a bird call of a non-existent bird) or just warn. In 6-10 rounds, 1-2 bugbears will come out each 1-3 rounds for 5 rounds. On the sixth round the remaining will come.

2) There will be 3-12 bugbear fighters here.

3) This is the pantry: worse food than co-op.*

4) The women and children will be here.

5) Main Room: The remaining bugbears will be here.

6) Treasure Room: Small box with a poison lock, with a 220 gp jade necklace and silver thread, and two 170 gp gold anklets. More is piled around: 500 sp, 1,000 cp, five 10 sp boxes, urn of garlic worth 100 sp, urn of pepper worth 50 sp, urn of salt worth 20 sp, and an urn of mustard worth 40 sp. Each urn weighs about 20 lbs.

Bugbear Lair #2: Backsnappers

15 total, using sword or scimitar

1 leader, using his hands (24 hp, AC4, +1 damage)

4 women

3 children

1) 60% chance in each room of meeting 1-4 bugbears.

2) 75% chance to meet 1-4 women, 1-3 children.

3) the remaining bugbears will be here.

4) Treasure!? A box, shabbily made, with a 10 gp malachite (green, white) a 10 gp blue azurite, and a 60 gp small jet.

Bugbear Lair #3: Bistruns

20 normal, using natural weapons

1 leader (22 hp, AC4, +1 damage)

5 female

5 kids

1) Guard Cavern: 3 bugbear on each side. They will fight, fight and warn, or warn.

2) Dining Quarters: 1-4 bugbear in each. These will usually run.

3) Storage: grass, food, grass food.

4) The full bugbear force, if they have a chance, will have mustered themselves here. Otherwise, they will have taken the other way out.

  1. Wandering Monsters
  2. The Adventure
  3. Ogre Lairs