Negative Space: adventures
- Adventure Guidebooks
- Present the fantastic!
- The Adventure Guide’s Handbook
- Weave fantasy stories around characters that you and your friends create. As a Gods & Monsters Adventure Guide you will present a fantastic world to your players’ characters: all of its great cities, lost ruins, deep forests, and horrendous creatures.
- Big Damn Archmage
- Jeff Rients reminds me of the Castle of the Mad Archmage that I keep meaning to link to.
- The Broken Road
- In its heyday, the road was powered by divinity and technology merged. This is especially true within the underground station deep in the mountain. After the fall, some turned to magic; others turned to hatred and directed their hatred towards the new magic users.
- Dragonsfoot Adventure Modules
- The “home of First Edition Advanced Dungeons & Dragons” has a bunch of old-school adventures in old-style format.
- Fight On! old-school gaming zine
- An amazing new resource for old school games—and that includes Gods & Monsters.
- Gen Con SoCal 2004 special release!
- The first draft of Illustrious Castle is now available. It includes maps and information about the abandoned castle of the Order of Illustration as well as detailed information about the nearby scholar’s community of Biblyon.
- Hamokera
- “A city on a hill cannot be concealed.”
- Helter Skelter
- In the city of sin is a gambling house that was when the world began. In a lost alley is a door behind a door and within it a deck of cards and fortune’s wheel. Upon the deck are forgotten gods; upon the wheel the world rests. displayBook('/RPG/Gods/Guide/Skelter/', 'Skelter', 'Helter Skelter', 'external');?>
- Helter Skelter
- “There are things known and things unknown. In between are the doors.”
- The House of Lisport
- A brutal family murder left Lisport Manor empty and the town of Lisport undefended in the great war. Today the last holding of the Earl of Lisport is Lisport House, an inn in the bustling and dangerous gambling town of Fork. displayBook('/RPG/Gods/Guide/Lisport/', 'Lisport', 'House of Lisport', 'external');?>
- The House of Lisport
- “Melly Lisport took an axe, and gave her mother forty wacks. When she saw what she had done, she gave her father forty-one.”
- House on Crane Hill
- “Crane House” can be placed anywhere there’s a large lake marsh, or ocean, at least a day’s ride from a city. This is meant to be a game for new first-level characters: it will help if the players are still choosing their skills and still have first-level mojo available. It will help to have a Monk as the main mental archetype. If run as a con game or a one-off, you can use the pre-made characters in the back. They include an abbreviated character creation session.
- Illustrious Castle
- The Order of Illustration once guarded remote Biblyon. Today, Illustrious Castle is deserted, long-since looted of anything valuable. For second to third level characters. displayBook('/RPG/Gods/Guide/Haunted/', 'Haunted', 'Illustrious Castle', 'external');?>
- Illustrious Castle
- Where is the wise? Where is the scribe? Where the philosophers of this world? This Gods & Monsters adventure is suitable for four to six 2nd to 3rd level characters.
- Lamentations of the Flame Princess indie publisher
- James Raggi is producing some great stuff, easily usable with Gods & Monsters.
- Lost Castle of the Astronomers
- This dungeon crawl is suitable for three to six characters of first to third level. This is the basic adventure that Charlotte, Gralen, Sam, and Will went through in The Order of the Astronomers. displayBook('/RPG/Gods/Guide/Lost/', 'Lost', 'Lost Castle', 'external');?>
- The Lost Castle of the Astronomers
- The mountains of West Highland are dotted with the ruins of lost scholarly orders. The Astronomers, in the Deep Forest south of the Leather Road, have been silent for a hundred years, unheard from since the goblin wars that so devastated Highland.
- The Magic Garden
- Streets that never existed, enticing late-night walkers with its gaudy delights, disappearing in the morning as if it never existed. Ghost houses on mist-covered hills. Ships from unknown lands docking at midnight and disappearing by dawn. Caverns opening up off the sewers of the city, leading to strange lands, adventure, and treasure, and disappearing when anyone tries to return to them. Where do these magical places come from? Where do they go?
- The Misty Palace
- A comet falls far from civilization.
- The Road
- It begins with a grass-covered path flanked by flowering trees. The red road is cracked and dusty. Where grand carriages once drove between towering cities, strange creatures scurry from shadow to shadow in the hot sun. The blood-dimmed tide is loosed, corruption beckons, and death waits in the sere ground. But why think about that when all the golden land’s ahead of you and all kinds of unforeseen events wait lurking to surprise you and make you glad you're alive to see?
- The Snowman
- When Professor Leslie Jo Hutchinson runs to the heroes for assistance, her story sounds crazy: a mad snowman threatening to cover the world in ice? But what’s that storm spreading down from the arctic? displayBook('/RPG/BrandX/Snowman/', 'Snowman', 'The Snowman', 'external');?>
- A Taste of Jasmine
- Adventure in the mountains of West Virginia, protecting a strange teen-age girl and her supposedly dead father from even stranger menaces. displayBook('/RPG/BrandX/Jasmine/', 'Jasmine', 'A Taste of Jasmine', 'external');?>
- Urbana Mystica (Song of the City)
- Welcome to your Gods & Monsters poetry hour!
- The Vale of the Azure Sun
- There are things in this world that defy all logic. Places that no door enters and no road goes, where the maps exist only in the minds of madmen. displayBook('/RPG/Gods/Guide/Blue/', 'Blue', 'Vale of the Azure Sun', 'external');?>
- Vale of the Azure Sun
- There are things in this world that defy all logic. Places that no door enters and no road goes, where the maps exist only in the minds of madmen. This Gods & Monsters adventure is suitable for three to six characters of 3rd to 5th level.
- Xel-i-tec
- This short adventure for first to third level characters takes place in a decaying empire, under siege by creatures of all kinds overrunning its borders, and unfolding from within as strife consumes the ruling class.
- Xel-i-tec: the random dungeon of doom!
- Need a quick dungeon adventure? You’ll need to fill out the flavor text and stats, but everything else is ready for printing with Jamis Buck’s dungeon generator.