From: [s--pp--l] at [netcom.com] (Shannon Appel) Newsgroups: rec.games.frp.archives Subject: LIST: Pyramid Index [new] Date: 14 Nov 1995 10:31:32 -0500 THE PYRAMID INDEX VERSION 1.00 [issues 1-15] by Shannon Appel ([a--p--l] at [erzo.org]) HISTORY, 1993-PRESENT Although a relatively young magazine, Pyramid has a long history behind it. Steve Jackson Games first published magazines starting way back in the late 1970s, when they took over Metagaming's Space Gamer, and published it for many years. Although Space Gamer moved on to other companies, before finally dying the death of too many publishers, SJG continued publishing other magazines, including Roleplayer for GURPS, and Autoduel Quarterly for Car Wars. In 1993, SJG made the decision to again publish a magazine of interest to the entire industry. Pyramid was the result. Pyramid absorbed some of the contents of Roleplayer and ADQ, and as a result it does have a heavy bias towards SJG's products. However, Pyramid has also shown a willingness to publish articles for other games in the intdustry, and seems inclined to continue this practice. A NOTE ON ORGANIZATION The majority of this index is categorized by game systems. In addition, there are also a number of GENERAL categories, for CYBERPUNK, EARTH, FANTASY, HORROR, SCIENCE FICTION and WESTERNS. All of the GENERAL categories are for articles about the appropriate genre that may be applied to any game that uses that background. Other categories in this index include FICTION, INTERVIEWS and SPOTLIGHTS. +------------------------------------------------------------------+ | This index is Copyright 1995 Shannon Appel. It may be freely | | distributed provided that no money is charged whatsoever for its | | distribution. | +------------------------------------------------------------------+ REGULAR FEATURES Misc: Welcome to the Machine, INTERNET INFO, #9-11 Comics: Bruno, #4-15, COMIC Murphy's Rules, #1-15, COMIC Gaming Aids: Angels in the Architecture, IN NOMINE, #8-10,12-13 [AitA:] Arena Watch, BACKGROUND, #1 [AW:] Creatures of the Night, CREATURES, #2-6,8,10,12 [CotN:] Primary Sources, AUTHOR SPOTLIGHTS, #1-2,5 [PS:] Supporting Cast, NPCS, #1,11,13-15 [SC:] Terra Incognita, BACKGROUND, #7-9,11-12,14 [TI:] Warehouse 23, ITEMS, #7-11,14-15 [23:] News: AADA News, AADA NEWS, #1-15 Industry News, NEWS, #1-15 SJ Game News, NEWS, #4-15 Upcoming Releases, NEW RELEASES, #1-15 Reviews: Pyramid Picks, COMPUTER GAME REVIEWS, #1-2,4-12 Pyramid Picks, MINIATURES REVIEWS, #1-2,7-9,11-12 ADVANCED DUNGEONS & DRAGONS [TSR] **RPG FANASY** Adventures, Oriental: Lady Mijiko's Holiday, by Graeme Davis #14 pg 14-28 Reviews, Mayfair: Arch Magic #3 pg 40 Reviews, TSR: Encyclopedia Magica #15 pg 71 First Quest #11 pg 70 Karameikos: Kingdom of Adventure #11 pg 70 Planescape #8 pg 48-49 AMBER [Phage] **RPG FANTASY** Reviews: Amber #2 pg 46-47 Shadow Knight #6 pg 19-24 ARIA: CANTICLE OF THE MONOMYTH [Last Unicorn Games] **RPG FANTASY** Reviews: Aria #13 pg 70-71 ARS MAGICA [WotC] **RPG FANTASY** Rules, Official Q&A: Q&A #10 pg 86 BATTLETECH [FASA] **BOARD SF** Reviews: Battlespace #5 pg 44 BLOODSHADOWS [WEG] **RPG HORROR** Reviews: Bloodshadows #12 pg 65 BUSHIDO [FGU] **RPG FANTASY** Adventures: Lady Mijiko's Holiday, by Graeme Davis #14 pg 14-28 CALL OF CTHULHU [Chaosium] **RPG HORROR** Reviews, Pagan Publishing: Creatures & Cultists #5 pg 45 The Unspeakable Oath #7-9 #4 pg 40 Walker in the Wastes #12 pg 67 CAR WARS [SJG] **BOARD SF** Adventures, Protectorate-American War: Recon in Force, by Craig Sheeley #3 pg 17-19 Background, Misc, Arenas: AW: The Boom Tube: Tokyo, Japan, by Tim Ray #1 pg 52-53 Background, Misc, Legal: Cloning, the Law and You, by Timothy Jacques #4 pg 61-63 Background, Misc, Medicine: Cloning, the Law and You, by Timothy Jacques #4 pg 61-63 Background, P-A War: The Protectorate-American War, Part 2, by Tim Jacques & Craig Sheeley #1 pg 46-50 The Protectorate-American War, Part 3, by Tim Jacques & Craig Sheeley #6 pg 58-63 Creatures: Car*nasaurs, by Stephen Dedman #9 pg 65068 Rules, Misc: Jumping... and Falling, by John M. Hurtt #5 pg 22-27 Rules, Official Q&A: Q&A #1 pg 64 Q&A #2 pg 63 Q&A #3 pg 67 Q&A #4 pg 67 Q&A #5 pg 68 Q&A #8 pg 84-85 Q&A #9 pg 86 [Also See: ORBIT WAR] CASTLE FALKENSTEIN [R. Talsorian] **RPG FANTASY** Adventures: Glass Mountain, by James L. Cambias #12 pg 54-61 NPCs: SC: Rufus St. John-Smythe, by Rajan Khanna #15 pg 75-76 Previews: Castle Falkenstein #4 pg 16-21 Reviews: Castle Falkenstein #10 pg 70-71 CYBER, GENERAL **RPG CYBER** Accessories: Cyberpaper Heroes, by Dan Smith #2 pg 52-53 Fiction: Snow Crash, by Neal Stephenson #12 pg 16-28 CYBERPUNK [R. Talsorian] **RPG CYBER** Equipment, Combat: More Maximum Metal, by Craig Sheeley #2 pg 20-22 NPCs: SC: Cyberpunk #1 pg 66-67 Rules, Official Q&A, Maximum Metal: More Maximum Metal, by Craig Sheeley #2 pg 20-22 Reviews: Cybergeneration #4 pg 38 Rache Bartmoss' Guide to the Net #6 pg 42 DOOMTROOPER [Heartbreaker Hobbies] **CCG SF** Reviews: Doomtrooper E13 pg 72 [See Also: MUTANT CHRONICLES] DREAM PARK [R. Talsorian] **RPG MISC** NPCs: SC: Elven Mage, by Fraser Cain #1 pg 65-66 EARTH, GENERAL **RPG MISC** Background, Cults: Canons, by Chris Hand #11 pg 63-65 Magic: Alchemy, by Chris Hand #11 pg 65-66 Rune Mysteries Revealed, by Bruce Kvam #11 pg 54-58 Rune Mysteries Revealed Again!, by Bruce Kvam #13 pg 80-83 Voodoo, by Derek Pearcy #1 pg 37-45 EARTHDAWN [FASA] **RPG FANTASY** Background, Kaer, Introduction: The Kaer-Based Campaign, by Tom Grant #10 pg 43-46 Reviews: Earthdawn #3 pg 36-37 Barsaive #7 pg 34 EMPIRE BUILDER [Mayfair] **BOARD RAILROAD** Reviews: Australian Rails #9 pg 70 Iron Dragon #13 pg 69 EMPIRE OF THE PETAL THRONE [Tome] **RPG FANTASY** Rules, Variant: GURPS Tekumel, by Brett Slocum #11 pg 16-38 ENVOY (1) [WotC] **RPG MISC** Rules, Complete: Envoy, by Peter Adkison #3 pg 52-60 (1) Envoy is a Generic game system designed to be easily convertable to other systems on the market. CRYPTYCH magazine actually made some use of the Envoy system. FANTASY, GENERAL **RPG FANTASY** Advice, Game Masters: Running the Perfect Fantasy Campaign, by Mike Stackpole #2 pg 23-34 Background, Fiction, By The Sword, Introduction: PS: Roleplaying By the Sword, by Greg Costikyan #5 pg 12-16 Campaign Design, Campaigns (as a whole): Running the Perfect Fantasy Campaign, by Mike Stackpole #2 pg 23-34 Magic: Rune Mysteries Revealed, by Bruce Kvam #11 pg 54-58 Rune Mysteries Revealed Again!, by Bruce Kvam #13 pg 80-83 Reviews, Flying Buffalo: Citybook VI: Uptown #1 pg 61-62 Reviews, Wyrm Works: Dungeon Maps #5 pg 47 FICTION Cyber, General: Snow Crash, by Neal Stephenson #12 pg 16-28 In Nomine: AitA: A Story of Lucifer, by Derek Pearcy #8 pg 72-77 GENERAL **RPG MISC** Meta: The Future of Gaming, by Misc #2 pg 14-18 The Renaissance of Roleplaying, by Tom Grant #4 pg 56-59 Background, Misc, Locations: TI: The Intercession, by John M. Ford #9 pg 28-31 Background, The Hole, Introduction: The Hole, by Jeff Koke #1 pg 19-29 Games, Board: Triune, by Jeff Koke #7 pg 39-46 GURPS, MISC [SJG] **RPG MISC** Background, Misc, Locations: TI: The Hotel Fuentes, by Fred Van Lente #11 pg 76-79 TI: U-Store-It, by Derek Pearcy #8 pg 64-65 Background, Fiction, New Sun, Introduction: GURPS Book of the New Sun, by Michael Andre-Driussi #3 pg 22-32 Background, Fiction, Tekumel, Introduction: GURPS Tekumel, by Brett Slocum #11 pg 16-38 Equipment, Misc: 23: The Brainmaker, by Anthony Salter #14 pg 60 23: The Electronic Surveillance Platform, by Michael Phyilaier Jr #10 pg 36 Equipment, Combat: Willful Weapons, by Ken & Jo Walton (1) #14 pg 38-52 NPCs: SC: Bishop Morg, Bodyguard, by Brandon Cope #14 pg 63-65 SC: Mariel O'Malley, Psionic Doctor, by B. Cope #14 pg 62-63 SC: Serial Killer, by Fraser Cain #1 pg 66-67 Rules, Characteristics: The Much-Maligned Will, by J. Hunter Johnson #9 pg 77-78 Rules, Official Q&A: Q&A #1 pg 64 Q&A #2 pg 63 Q&A #3 pg 67 Q&A #4 pg 67 Q&A #5 pg 68 Q&A #11 pg 86 Rules, Skills: The Play's The Thing, by Scott Tengelin #10 pg 63-65 Vignettes: 23: The Brainmaker, by Anthony Salter #14 pg 60 (1) Adapted from GURPS CELTIC for other genres GURPS, MISC, MODERN [SJG] **RPG MISC** Adventures: Voodoo, by Derek Pearcy #1 pg 37-45 Magic: Voodoo, by Derek Pearcy #1 pg 37-45 GURPS, MISC, FUTURE [SJG] **RPG SF** Equipment, Combat: TL8 Motorized Compound Bow, by A. Liljegren & R. Bernick #14 pg 81-82 TL9 Switchbow, by A. Liljegren & R. Bernick #14 pg 82 TL10 Gauss Enhancement, by A. Liljegren & R. Bernic #14 pg 82 TL10 Improved Switchbow, by A. Liljegren & R. Bernick #14 pg 82 TL10 Switcharrows, by A. Liljegren & R. Bernick #14 pg 82 TL12 Force Bow, by A. Liljegren & R. Bernick #14 pg 82 Magic, Misc: Tech Magic, by S. John Ross #3 pg 20-28 NPCs: SC: Android, by Fraser Cain #1 pg 67-68 [Also See: GURPS PSIONICS, GURPS ROBOTS, GURPS SPACE, GURPS VEHICLES] GURPS ATOMIC HORROR [SJG] **RPG SF** Adventures: I Was A Teen-Age Dinosaur!, by James L. Cambias #13 pg 40-51 Rules, Official Q&A: Designer's Notes, by Paul Elliot #1 pg 15-16 GURPS CAMELOT [SJG] **RPG FANTASY** Creatures: The Arthurian Werewolf, by McCubbin & Schroeck #2 pg 68 NPCs: Sir Marrok of Camelot, by McCubbin & Schroeck #2 pg 69 [Also See: GURPS FANTASY] GURPS CLIFFHANGERS [SJG] **RPG PULP** Adventures: Time of the Tyrants, by Stephen Dedman #15 pg 14-29 GURPS CTHULHUPUNK [SJG] **RPG CYBERHORROR** NPCs: Anyadoll, by Chris W. McCubbin #12 pg 73-74 Booshk, by Chris W. McCubbin #12 pg 70-73 Jayboy, by Chris W. McCubbin #12 pg 74 [Also See: GURPS CYBERPUNK, GURPS HORROR, GURPS MISC FUTURE] GURPS CYBERPUNK **RPG CYBER** Background, 1-and-20: Chrome Berets in the 1-and-20, by Hunter Johnson #15 pg 66-67 San Juan in the 1-and-20, by Steven J. Hammond #14 pg 67-70 Background, Fiction, Snow Crash: The Metaverse, by Tim Carroll #12 pg 32 Creatures: CotN: Zero Zombies, by Scott Paul Maykrantz #3 pg 33-34 Equipment, Misc: TL8 Poon, by Tim Carroll #12 pg 33 TL8 Radiks Kourier Uniform #12 pg 33 Equipment, Vehicles: TL8 CosaNostra Delivery Car, by Tim Carroll #12 pg 32 Magic: Tech Magic, by S. John Ross #3 pg 20-28 NPCs, Fiction, Snow Crash: Hiro Protagonist, by Tim Carroll #12 pg 31-32 YT, by Tim Carroll #12 pg 32-33 Rules, Skills: Brain Hacking, by Sean Barrett #7 pg 30-33 Vignettes: Chrome Berets in the 1-and-20, by Hunter Johnson #15 pg 66-67 [Also See: GURPS MISC FUTURE] GURPS FANTASY **RPG FANTASY** Background, Historical, Banestorm, Introduction: Yrth 1100, by Steffan O'Sullivan & Ann Dupuis #13 pg 16-32 Creatures: Swan Mays, by Chris McCubbin & Bob Schroeck #2 pg 66-67 Equipment, Combat: Willful Weapons, by Ken & Jo Walton (1) #14 pg 38-52 Equipment, Magic Items: Blindman's Bow, by A. Liljegren & R. Bernick #14 pg 78 Bounty Hunter's Arrow, by A. Liljegren & R. Bernick #14 pg 81 Bow of the Messenger, by A. Liljegren & R. Bernick #14 pg 79 Grappling Arrow, by A. Liljegren & R. Bernick #14 pg 81 Healing Arrow, by A. Liljegren & R. Bernick #14 pg 79 23: Mordal's Axe, by Michael Phyiallaier Jr. #8 pg 62 Mourdenkhel's..., by A. Liljegren & R. Bernick #14 pg 79 Shrieking Arrow, by A. Liljegren & R. Bernick #14 pg 78-79 Spider Arrow, by A. Liljegren & R. Bernick #14 pg 78 Swampreed Bows, by A. Liljegren & R. Bernick #14 pg 78 Warp Bow, by A. Liljegren & R. Bernick #14 pg 79 Willful Weapons, by Ken & Jo Walton (1) #14 pg 38-52 Magic, Misc: Unlimited Mana, by S. John Ross #9 pg 22-26 Voodoo, by Derek Pearcy #1 pg 37-45 Magic, Spells: The Cheese College, by Andrew Hartsock #5 pg 38-40 NPCs: SC: Canon William Shuchirch, by Chris Hand #11 pg 62-66 SC: Elven Mage, by Fraser Cain #1 pg 65-66 SC: Oren, by Brandon Cope #13 pg 74-75 SC: Rann Swiftsword #13 pg 75-76 (1) Adapted from GURPS CELTIC for other genres GURPS HORROR **RPG HORROR** Background, Misc: TI: The Bottomless Pit, by Scott Paul Maykrantz #7 pg 66-67 TI: The Ghost Ship, by Graeme Davis #12 pg 79 Campaign Design, Adventures: Mock Horror Adventures, by Scott Paul Maykrantz #9 pg 53-63 Creatures: CotN: Bedlam Beasts, by Scott Paul Maykrantz #10 pg 40-41 CotN: Bookworms, by Scott Paul Maykrantz #2 pg 57-58 CotN: Breeders, by Scott Paul Maykrantz #2 pg 58-59 CotN: Chillers, by Scott Paul Maykrantz #3 pg 31-32 CotN: Interlopers, by Scott Maykrantz #8 pg 57-60 CotN: Mazeworm, by Scott Paul Maycrantz #4 pg 48-50 CotN: Prowlers, by Scott Maykrantz #12 pg 76-77 CotN: Sleepers, by Chris Warden #6 pg 54-56 CotN: Tynes, by Scott Paul Maykrantz #5 pg 52-53 CotN: Zero Zombies, by Scott Paul Maykrantz #3 pg 33-34 Equipment, Magic Items: 23: The Black Stylus, by Dan Massey #15 pg 78-80 23: The Chalice, by Michael Nelson #11 pg 12-15 23: Gordon's Glove, by M. Phyillaier, Jr. #7 pg 69 NPCs: CotN: Dr. Chilton Kovach, by Scott Paul Maykranz #5 pg 53-54 GURPS ICE AGE [SJG] **RPG FANTASY** Rules, Variant: Tools Are Just a Fad!, by G. Porter & J. Merendino #15 pg 56-64 GURPS IOU [SJG] **RPG HUMOR** Background: Department of Computer Theology, by Milliken&McCoy #14 pg 34 Creatures: Hares, Splitting, by Walter Milliken & Beth McCoy #14 pg 36 Rules, Official Q&A: Designer's Notes, by Walter Milliken & Beth McCoy #14 pg 32-36 Vignettes: Potential Adventures, by Milliken & McCoy #14 pg 36 GURPS JAPAN [SJG] **RPG FANTASY** Adventures: Lady Mijiko's Holiday, by Graeme Davis #14 pg 14-28 GURPS LENSMAN [SJG] **RPG SF** Rules, Official Q&A: Designer's Notes, by Sean Barrett #5 pg 58-62 [Also See: GURPS MISC FUTURE] GURPS MAGE THE ASCCENSION [SJG] **RPG FANTASY** Rules, Official Q&A: Designer's Note #11 pg 60-61 [Also See: GURPS HORROR, GURPS VAMPIRE, GURPS WEREWOLF, MAGE, VAMPIRE, WEREWOLF] GURPS MAGIC [SJG] **RPG FANTASY** Magic, Misc: Unlimited Mana, by S. John Ross #9 pg 22-26 Voodoo, by Derek Pearcy #1 pg 37-45 Magic, Misc, Future: Tech Magic, by S. John Ross #3 pg 20-28 Magic, Spells: The Cheese College, by Andrew Hartsock #5 pg 38-40 GURPS MIDDLE AGES [SJG] **RPG FANTASY** NPCs: SC: Canon William Shuchirch, by Chris Hand #11 pg 62-66 [Also See: GURPS FANTASY] GURPS PLACES OF MYSTERY [SJGG] **RPG MISC** Rules, Character Creation: Unusual Background: Place of Power, by Masters & Brooks #13 pg 59-61 Rules, Official Q&A: Designer's Notes, by Phil Masters & Allison Brooks #13 pg 57-61 GURPS PSIONICS [SJG] **RPG SF** Rules, Official Q&A: Gurps Psionics #15 pg 91-93 [Also See: GURPS MISC FUTURE] GURPS ROBOTS [SJG] **RPG SF** Equipment, Robot, Designs: TL10 "Hellspider" Infiltration Robot, by David Pulver #10 pg 68 Rules, Official Q&A: Designer's Notes, by David Pulver #10 pg 66-68 Rules, Robot Creation: Streamlining, by David Pulver #10 pg 68 TL8 Core/Shell Robots, by David Pulver #10 pg 67 TL9 Discarding Flesh Sheath, by David Pulver #10 pg 68 TL8 Wheelform Propulsion, by David Pulver #10 pg 67-68 [Also See: GURPS MISC FUTURE] GURPS SPACE [SJG] **RPG SF** Equipment, Vehicles, Designs: TL8 JGEV Truck, by David Pulver #3 pg 13 TL8 Macrotech 9000 Turbobike, by David Pulver #3 pg 13 TL9 Cyberwraith Assault Mecha, by David Pulver #3 pg 14-15 TL10 Moonhawk Strike Fighter, by David Pulver #3 pg 14 TL10 Starfisher, by David Pulver #3 pg 16 [Also See: GURPS MISC FUTURE] GURPS TIME TRAVEL [SJG] **RPG SF** Background: More Timelines, by Thomas Cron #15 pg 48-54 GURPS VAMPIRE: THE MASQUERADE [SJG] **RPG HORROR** Adventures: Tervel's Haven, by Chris McCubbin #7 pg 13-28 Tervel's Haven, Part 2, by Chris McCubbin #8 pg 1737 Rules, Combat: Cinematic Martial Arts, by CJ Carrella #6 pg 12-17 Rules, Official Q&A: Designer's Notes, by Jeff Koke #2 pg 8-9 Errata by Jeff Koke #3 pg 67 Q&A #8 pg 84 [Also See: GURPS HORROR, GURPS MAGE, GURPS WEREWOLF, MAGE, VAMPIRE, WEREWOLF] GURPS VEHICLES [SJG] **RPG MISC** Background, Sprockets, Introduction: Sprockets, by Chris McCubbin & Craig Sheeley #10 pg 22-34 Equipment, Vehicles, Misc, Designs: TL8 JGEV Truck, by David Pulver #3 pg 13 TL8 Macrotech 9000 Turbobike, by David Pulver #3 pg 13 TL9 Cyberwraith Assault Mecha, by David Pulver #3 pg 14-15 TL10 Moonhawk Strike Fighter, by David Pulver #3 pg 14 TL10 Starfisher, by David Pulver #3 pg 16 Equipment, Vehicles, Sprockets, Designs: GyroWalker, by McCubbin & Sheeley #10 pg 34 Halftrack Farm Vehicle, by McCubbin & Sheeley #10 pg 34 SkyFlitter, by McCubbin & Sheeley #10 pg 34 Rules, Official Q&A: Designer's Article, by David Pulver #3 pg 12-16 [Also See: GURPS MISC FUTURE] GURPS WAR AGAINST THE CHTORR [SJG] **RPG SF** Rules, Official Q&A: Designer's Notes, by CJ Carella #3 pg 61-63 [Also See: GURPS MISC FUTURE] GURPS WEREWOLF THE APOCALYPSE [SJG] **RPG HORROR** Rules, Official Q&A: Designer's Notes, by Robert M. Schroeck #5 pg 18-20 [Also See: GURPS HORROR, GURPS MAGE, GURPS VAMPIRE, MAGE, VAMPIRE, WEREWOLF] HACKER [SJG] **BOARD SF** Rules, Official Q&A: Q&A #6 pg 69 HEAVY GEAR FIGHTER [Dream Pod 9] **CARD SF** Reviews: Heavy Gear Fighter #14 pg 72-73 Expansion 1: Weapons & Equipment #14 pg 72-73 HOL [Dirt Merchant Games] **RPG HUMOR** Reviews: Hol #10 pg 74 ILLUMINATI: NEW WORLD ORDER [SJG] **CCG HUMOR** Accessories, Card Lists: INWO #12 pg 34-38 Advice, Players: Basic INWO Strategy, by Scott Haring #11 pg 43-46 Stupid INWO Tricks (1) #13 pg 55-56 Rules, Official Q&A: Designer's Notes, by Steve Jackson #10 pg 37-39 FAQ #12 pg 86 More FAQ, by Steve Jackson #13 pg 92-95 Unlimited Edition Rules Changes #13 pg 52-53 Rules, Card Changes: Card Changes Between Limited and Later Editions, by Steve Jackson #14 pg 92-95 Rules, Tournaments: INWO Global Domination Tournament #12 pg 41-42 Rules, Variant: The Bidding Game (1) #13 pg 55 Blind Sealed-Deck Play #13 pg 53-55 Common Cards Only (1) #13 pg 53 Handicap Games, by Scott Haring #11 pg 45 More Optional Rules (1) #13 pg 55-56 Mutation (1) #13 pg 53 The Octopus (1) #13 pg 53 The One Big Deck Game, by Steve Jackson #11 pg 50 Sealed-Deck Token Economy (1) #13 pg 55 To The Death! (1) #13 pg 53 Previews: Assassins #15 pg 32-35 INWO #9 pg 51 INWO #11 pg 40-41 INWO Unlimited Edition #13 pg 51-52 (1) Reprinted in THE INWO BOOK IN NOMINE [SJG] **RPG FANTASY** Introduction: AitA: The In Nomine Cheat Sheet, by Derek Pearcy #9 pg 41 Background, Misc: AitA: A Story of Lucifer, by Derek Pearcy #8 pg 72-77 Equipment, Ethereal Implements: AitA: The Idiot Box, by Derek Pearcy #10 pg 19-20 Equipment, Relics: AitA: Finger of Lady Janice, by Derek Pearcy #13 pg 62 AitA: Forty Slices of Cheese, by Derek Pearcy #13 pg 62 AitA: Guitar of St. Stevie, by Derek Pearcy #13 pg 62 AitA: Magic Eight-Ball, by Derek Pearcy #13 pg 62-63 Equipment, Reliquaries: AitA: Bible of Tangiers, by Derek Pearcy #13 pg 63 AitA: Guitar Case of St. Stevie, by Derek Pearcy #13 pg 63 AitA: Hard Drive of Fear, by Derek Pearcy #13 pg 64 AitA: Hula-Hoop, by Derek Pearcy #13 pg 64 AitA: VCR of Love, by Derek Pearcy #13 pg 64 Fiction: AitA: A Story of Lucifer, by Derek Pearcy #8 pg 72-77 NPCs, Misc: AitA: Disposable Angels, by Derek Pearcy #12 pg 44-46 NPCs, Superiors: AitA: God the Creator, by Derek Pearcy #9 pg 42-48 AitA: Lucifer the Lightbringer, by Derek Pearcy #9 pg 39-42 Previews: In Nomine #8 pg 72 JYHAD [WotC] **CCG HORROR** Reviews: Jyhad #10 pg 73 KHAOTIC [Marquee Press] **RPG CYBER** Reviews: Khaotic #15 pg 70 HERO SYSTEM [Hero] **RPG MISC** Magic: More Witchcraft, by Scott Maykrantz #8 pg 66-71 Witchcraft, by Scott Paul Maykrantz #6 pg 28-38 HORROR, GENERAL **RPG HORROR** Equipment, Books: 23: The Seven Books of Alexander Lacan, by John M. Ford #9 pg 24-36 HOT LEAD [SJG] **MINIATURES MISC** Previews: Space Knights #1 pg 11-14 HUNTERS FROM THE SKY [The Gamers] **BOARD WAR** Reviews: Hunters From the Sky #13 pg 68 INTERVIEWS **MISC MISC** Gaming: Wujcik, Eric #6 pg 24 KULT [Metropolis] **RPG HORROR** Reviews: Kult #3 pg 38-39 Adventures: Et In Arcadia Ego, by James Estes #7 pg 49-65 LOST SOULS [Marquee] **RPG HORROR** Reviews: Lost Souls, Second Edition #4 pg 36-37 MAGIC: THE GATHERING [WotC] **CCG FANTASY** Previews: Ice Age #13 pg 36-39 Reviews: Magic: The Gathering #4 pg 39 MAGE: THE ASCENSION [White Wolf] **RPG FANTASY** Reviews: The Book of Shadows #12 pg 66 [Also See: GURPS MAGE, GURPS VAMPIRE, GURPS WEREWOLF, VAMPIRE, WEREWOLF] MEKTON [R. Talsorian] **RPG SF** NPCs: SC: Android, by Fraser Cain #1 pg 67-68 MIND'S EYE THEATRE: THE MASQUERADE [White Wolf] **LARP HORROR** Reviews: The Masquerade #4 pg 34-35 [Also See: GURPS MAGE, GURPS VAMPIRE, GURPS WEREWOLF, MAGE, VAMPIRE, WEREWOLF] MUTANT CHRONICLES [Heartbreaker] **MINIATURES SF** Reviews: Mutant Chronicles #6 pg 40-41 Blood Berets #6 pg 40-41 Siege of the Citadel #6 pg 40-41 [See Also: DOOMTROOPER] NEXUS [Daedelus Games] **RPG MISC** Adventures: An Introduction to Nexus, by Robin Laws #10 pg 52-58 OGRE [SJG] **BOARD SF** Adventures, Variant: Destroy All Ogres!, by John Hurtt #5 pg 33-37 Godzilla 2076, by John M. Hurtt #1 pg 31-35 Background, Misc: The Factory States, by Mike Naylor & David Graham #2 pg 36-38 Rules, Official Q&A, Ogre Miniatures: Q&A #2 pg 64 Q&A #3 pg 68 Q&A #4 pg 68 Q&A #5 pg 69 Q&A #7 pg 77 Q&A #10 pg 86 Rules, Variant: Destroy All Ogres!, by John Hurtt #5 pg 33-37 Godzilla 2076, by John M. Hurtt #1 pg 31-35 ON THE EDGE [Atlas Games] **CCG SF** Reviews: On the Edge #15 pg 72 [Also See: OVER THE EDGE] ONCE UPON A TIME [Atlas] **CARD FANTASY** Reviews: Once Upon a Time #6 pg 43 ORBIT WAR [SJG] **BOARD SF** Adventures, Protectorate-American War: Operation Clean Sweep, by Craig Sheeley #1 pg 51 Background, Protectorate-American War: The Protectorate-American War, Part 2, by Tim Jacques & Craig Sheeley #1 pg 46-50 The Protectorate-American War, Part 3, by Tim Jacques & Craig Sheeley #6 pg 58-63 OVER THE EDGE [Atlas] **RPG SF** Background, Organizations: Alchemy ...at Al Amarja, by John Nephew #6 pg 46-50 [Also See: ON THE EDGE] THE PRIMAL ORDER [WotC] **RPG FANTASY** Reviews: The Primal Order #1 pg 58-59 PRIME DIRECTIVE [TFG] **RPG SF** Reviews: Prime Directive #7 pg 36 PSYCHOSIS [Chameleon Eclectic] **RPG HORROR** Reviews: Ship of Fools #14 pg 74 RUNEQUEST [SJG] **RPG FANTASY** Adventures, Alternate Earth, Land of Ninja: Lady Mijiko's Holiday, by Graeme Davis #14 pg 14-28 SCIENCE FICTION, GENERAL **RPG SF** Background, Fiction, Fire Upon the Deep, Introduction: PS: A Fire Upon the Deep, by Derek Pearcy #2 pg 54-56 Background, Fiction, Pliocene Exile, Introduction: PS: Saga of Pliocene Exile, by David J. Hayes #1 pg 17-18 SPOTLIGHT Artist: INWO Gallery #11 pg 48-49 SIM CITY: THE CARD GAME **CCG MODERN** Reviews: Sim City: The Card Game #15 pg 68-69 SHAPESHIFTERS [FMG] **BOARD FANTASY** Reviews: Shapeshifters #5 pg 46 SPELLFIRE [TSR] **CCG FANTASY** Reviews: Spellfire #9 pg 71 STAR OF THE GUARDIANS [Mag Force 7] **CCG SF** Reviews: Star of the Guardians #14 pg 75 STAR WARS [West End Games] **RPG SF** Reviews: Han Solo & The Corporate Sector Sourcebook #7 pg 35 The Movie Trilogy Sourcebook #7 pg 35 TALES OF GARGENTIHR [Sanctuary Games] **RPG FANTASY** Reviews: Tales of Gargenthir #11 pg 74 TOON [SJG] **RPG HUMOR** Adventures: Quest for the Orkinstone!, by Chris Aylott #15 pg 36-47 Background, It's a Dark World After All, Introduction: Hampire: The Masked Ace Raid, by Koke & Pearcy #3 pg 42-50 Rules, Official Q&A, Toon Ace Catalog: Designer's Notes, by Robert "Doc" Cross #6 pg 51-53 TRAVELLER, THE NEW ERA [GDW] **RPG SF** Reviews: Traveller, the New Era #2 pg 44-45 UNDERGROUND [Mayfair] **RPG SF** Rules, Official Q&A: Designer's Notes, by Ray Winninger #5 pg 28-30 Reviews: Underground #2 pg 42-43 VAMPIRE: THE MASAQUERADE [White Wolf] **RPG HORROR** Background, Bloodlines: Children of Caine: Ireland, by Jim Parks #14 pg 54-59 Rules, Combat: Cinematic Martial Arts, by CJ Carrella #6 pg 12-17 Rules, Official Q&A: Q&A #5 pg 68 Reviews: The Book of Nod #8 pg 53 [Also See: GURPS MAGE, GURPS VAMPIRE, GURPS WEREWOLF, MAGE, WEREWOLF] VIDEO FIGHTER [Dream Pod 9] **CARD COMBAT** Reviews: Video Fighter #14 pg 72-73 WEREWOLF: THE APOCALYPSE **RPG HORROR** Reviews: Werewolf, Second Edition #10 pg 76 [Also See: GURPS MAGE, GURPS VAMPIRE, GURPS WEREWOLF, MAGE, VAMPIRE] WESTERN, GENERAL **RPG WESTERN** Background, Misc: County Seat Wars & Campaigns, by Robert Collins #13 pg 77-79 WHISPERING VAULT [Pariah Press] **RPG HORROR** Previews: The Whispering Vault #4 pg 44-47 Reviews: The Whispering Vault #10 pg 72 THE WORLD OF INDIANA JONES [WEG] **RPG PULP** Reviews: The World of Indiana Jones #12 pg 65 WORLD WRESTLING FEDERATION ADVENTURE GAME [Whit] **RPG COMBAT** Rules, Official Q&A: Designer's Notes, by M. David Clark #5 pg 56-57 Reviews: WWF RPG #8 pg 52-53