THE BULLETIN BOARD From: Silver Cianide Address: <[j--r--y] at [teetot.acusd.edu]> Date: Fri, 20 Mar 52 07:13:20 To: All Subject: Correction: Pharmacy Hul Kaline is also known on the street as Conananol and Schwarzezine. Ask for Sharzezine, and they'll as likely laugh at you or kill you as a narc. Like I said, we at the NAGEE cannot be held responsible for the information presented here. (p. 40, The Pharmacy, Hul Kaline) From: Silver Cianide Address: <[j--r--y] at [teetot.acusd.edu]> Date: Fri, 20 Mar 52 07:15:36 To: All Subject: Correction: Pharmacy In the Addiction Level example, it says that the Addiction Level if he gets 1 success or less is 2, and the Addiction Level if he gets 2 or 3 successes is 1. Vous et wrong, wrong, wrong. If he gets 0 or 1 success, his Addiction Level is 6 -- Rating (3) times dosage (2). If he gets 2 or 3 successes, his Addiction Level is 3 -- Rating times (the dosage reduced by 1). Yeah, we apologize if you're more addicted than you thought you were. That's what you get for using drugs. Just say no, hey? Incidentally, if any of you have used the more recreational drugs, let us know what their effects are. We'd never use those things. Uh uh. (p. 38, The Pharmacy, Drugs in Shadowrun) From: Silver Cianide Address: <[j--r--y] at [teetot.acusd.edu]> Date: Fri, 20 Mar 52 07:20:31 To: All Subject: Explanation: Fort Hollywood Yes, the Dunes in Hollywood is a half Hotel, half Motel. Think of it as a hi-rise motel. The official name, though, is the Dunes Sunset Hotel & Restaurant. (p. 7, Fort Hollywood, Hotels in Hollywood) From: Silver Cianide Address: <[j--r--y] at [teetot.acusd.edu]> Date: Fri, 20 Mar 52 07:24:24 To: All Subject: Correction: Shadow U. Whoops. Social Skills is not a skill. It's a skill type (like Active Skills or Knowledge Skills). The skills of that type are Leadership, Interrogation, Negotiation, and Etiquette. See this issue's Shadow U. for a corrected version. (p. 27, Shadow U., Social Skills) Also, under 'Written Composition,' books/texts, articles, etc., is a specialization of the 'non-fiction genre,' rather than its own specialization. It's the counterpart to novels, novellas... under 'fiction.' And comedy, drama, western, horror, etc., is a specialization of the 'scripts' concentration. Under 'Acting,' comedy, drama, etc., are the specializations for the 'simsense, movies, etc.' concentrations. And, finally, Perkins-Athabaskan is Sasquatch. From: Silver Cianide Address: <[j--r--y] at [teetot.acusd.edu]> Date: Fri, 20 Mar 52 07:31:25 To: All Subject: Explanation: Insanity If a character with Deadly insanity is resisting insanity, that character has a bonus of 4 to the Target Number. This is despite the fact the a character with Deadly Insanity has no target number penalties due to insanity. The more insane you are, the harder it is to go further insane. Though you can pretend otherwise. (p. 46, Insanity) From: Quiverclaw Address: <[Z RASMUSSEAM] at [CCSVAX.SFASU.EDU]> Date: Mon, 23 Mar 2052 23:58:15 To: Neo.Anarch.Guide.Everything.Else Subject: more SR questions... Hi, me again *grin* 1) Would it be possible for someone like, oh, say Jerry Stratton to come up with a coherent set of rules for SR for cyber- insanity... I appreciate whats in NAGEE, but that doesn't give things like chances for someone with exceptionally low essence to go cyberpsycho. etc., etc....The reason I'm asking is all these new archetypes (blade boy, street rigger, etc....) that have essences oh say around the .5 range or lower...shouldn't a pc have the chance to go cyberpsycho after his essence drops below 1? Well, as a GM I discourage going below 1, and well...I digress... 2) Another question on dead zones...do they extend to the barrier or what? I.e. could you fly over one in a plane? That type of thing, anyway, you get the idea... 3) I've got the Rigger's Black Book, and Joe is right...it doesn't go into enuff detail on how to do things like conceal weapons...and which ones can be concealed...can we look forward to this in NAGEE2? Hope so. Maybe even sooner...anybody feel brave? 4) Not a question this time :) If you haven't gotten through whatever means at your disposal NAN 1 & 2 do so. Well worth it. Excellent background, plus a pretty good adventure in each to boot. Speaking of books, can anyone tell me if the trilogy Secrets of Power is out? and if so, what are the numbers so I can have it ordered? (yeah, I know, I said no questions...but hey, you don't like it, don't subscribe to a list server :) Anyway, if you haven't seen the ad. its in the back on NAN 2...but no numbers :( 5) and finally...why do the artists for SR always consider it necessary for anybody who has spurs to walk around with them extended? Just curious. Enough of my well, insert your favorite expletive here. From: Silver Cianide Address: <[j--r--y] at [teetot.acusd.edu]> Date: Tue, 24 Mar 52 09:15:15 To: Quiverclaw Subject: re: more SR questions... Well, Quiverclaw, I'll answer your questions in order. First, I am working on integrating cyber-psychosis with the insanity rules from the previous guide. Hopefully, it'll be done in time for this guide. If not, it'll be here next time. It'll assume that cyber- psychoses occur (if they occur at all) when a character has cyber installed. Once you're at 0 or less Essence (and you could chance this to 1 or less if you wanted) it becomes very hard to resist the insanity. 2) Dead zones, dead zones. Frag, I didn't know what I was opening up when I brought this up. Your questions are answered in this issue. See 'Dead Zones Redux.' A dead zone would have to be awfully big to extend to the barrier. Since the barrier is 50 miles up, the zone would need a radius of 50 miles. Such a zone would be 100 miles wide. 3) Nope, no one wrote about this for this issue, and I didn't see anything out on the matrix, either. Anybody want to volunteer? 4) There are currently four books that I know of for Shadowrun. The Secrets of Power trilogy, which I haven't read, and 2XS, reviewed in the last issue. 5) Lots of them have spurs non-extended, you just don't notice them underneath the suits. From: Strings Address: <[s--am--n] at [mentor.cc.purdue.edu]> Date: Wed, 25 Mar 52 14:09:25 To: Neo.Anarch.Guide.Everything.Else Subject: Neo-Anarchist's Guide As an interested 'runner, and representing other interested 'runners, I was curious as to how one went about submitting to the Guide to Everything Else. We have a few ShadowCorps on the lam, and some inside scum on what's hit the beer-town of Milwaukee since the 'good ol' days' before the turn of the century. From: Silver Cianide Address: <[j--r--y] at [teetot.acusd.edu]> Date: Wed, 25 Mar 52 19:39:40 To: Ariel Subject: re: Neo-Anarchist's Guide Anything you want to submit, send on over to me at [j--r--y] at [teetot.acusd.edu] if you can't reach me there, try [j--r--y] at [usdcsv.acusd.edu], and if that don't work, you might try Compuserve: 76506,636. Otherwise, you're one of the great unknown, and our electrons will never cross. From: Benz Steele Address: <[b--r--n] at [sctc.af.mil]> Date: Wed Apr 22 06:03:43 2052 To: Neo.Anarch.Guide.Everything.Else Subject: letter to Dr. Stratton Cianide, chummer, this is Benz Steele from Germany, where the beer is the best and the shadows are deep. I'm relaying a message for an employer who has problems with using a deck. I came across a posting of yours, the anarchist something or other and gandered it at him. Seems the old worm took offense at the words of a Dr. Stratton. The gist of it is, this Stratton corp came off with an idea about failure of gear in dead zones. Tamarantha (the worm) started going off about the quality of education these days, and I'll spare you the rest. His point was that certain principles, namely the mechanical laws, have always been around, and were discovered way back when with the Greeks, along with that four basic materials stuff. Gravity is one of these nifty laws (we don't fall off the earth in a dead zone, so it must still work, at least in some manner) so the satellites will never fall from the sky, except through the natural decay of orbits and other outside interference. Other devices based on the basic physical principles of springs, slopes and the like should all work fine. Oh, yeah. Tam also wanted to know if you'all have an archive somewhere. I'd just cruise the ether and find it, but my current Johnson doesn't approve of such behavior, and the pay is good. I noticed you'all'r short of decking articles, would you be receptive to a couple? (if the worm'll give me the time...) Benze Steele, decker of the first IMP From: Silver Cianide Address: <[j--r--y] at [teetot.acusd.edu]> Date: Wed, 22 Apr 52 08:33:26 To: Benze Steele Subject: re: letter to Dr. Stratton Hi, Benze! There's no distribution list; If the first NAGEE mailed to you, I can do that (specify Microsoft Word/RTF or Text), but it's easiest (for me, anyway) if you pick it up from the ftp site: usdcsv.acusd.edu (192.55.87.6). It's in the directory rpg/shadowrun. And we certainly are interested in decking articles. Yeah, Yeah! And you'll be happy to know that, due to popular demand, there's another article on dead zones, expanding on idea of 'mechanicals' that was brought up by the Greek reference in the first article. In particular, steam engines have made a comeback. Good thing the rail companies never got the initiative to redesign their tracks for modern trains. Incidentally, the quality of education these days has nothing to do with Dr. Stratton. He's no longer affiliated with any Corp, being as he's retired, and all, and was presumably educated before the Awakening. Personally, I don't see what good a pre-awakening education could be, but who am I? From: Mark Address: <[m s torer] at [ponder.csci.unt.edu]> Date: Wed, 29 Apr 1992 04:40:27 GMT To: Neo.Anarch.Guide.Everything.Else Subject: Cyber Applications Okay, So your razor boy has cyber-eyes, a radio, and some headware memory: Program the locations of several concealed explosives into the headware Mp's. Rig it so that these locations are displayed with their number in his field of view. Run down explosive laden alley with [insert baddies] in hot pursuit. You can see the explosives, they can't. When they get to the right place, broadcast (with the radio) the correct signal at the correct frequency and BOOM. No more pursuit. Do this to several alleys. With demolitions(B/R) build C-12 into a shaped charge that looks remarkably like a brick. No one will find them until its too late. (or beer cans, or dead rats, light fixtures... get Creative).