From: [q--n--n] at [ih-nxt04.cso.uiuc.edu] (Benjamin Jud Quinton) Newsgroups: rec.games.frp.archives Subject: RESOURCE: monster, Shreen Date: 19 Oct 1995 15:34:36 -0400 Shreen ----------------------------------- climate/terrain: temperate to subtropical/ open frequency: very rare organization: group activity cycle: nocturnal diet: omnivore intelligence: 8 - 9 treasure: O alignment: neutral evil ----------------------------------- number appearing: 3 - 12 armor class: 5 movement: 15 hit dice: 3 + 2 THAC0: 17 number of attacks: 3 or 1 damage per attack: bite 1-6, claw 1-4x2 or by weapon special attacks: none special defenses: camoflauge, +1 or better weapon to hit magic resistance: 25% size: M (6' long or 6' tall) morale: 14 experience points: 650 ----------------------------------- Apperance: Shreen are a shapechanging race with two forms: a alligator-like lizard or human sized man-lizard hybrid. Its skin constantly changes color to match its background. Combat: Shreen can shift between the two forms as will, taking one round to change. Only in humanoid form can they be hit by nonmagical weapons. They usually enter combat in lizard form, where they attack with a bite and two claws, and when in humanoid form they usually attack with axes, short swords, or other small bladed weapons. Their constant, involuntary camoflauge gives them a -3 bonus to suprise at all times. Habitat/Society: Shreen have a nomadic society, with few belongings. Malicious by nature, their idea of fun is killing, torturing, or frightening others. Occasionally they have been known to interact with civilized societies, but only when it is to their benefit. Ecology: Shreen are a type of mutated lizard from the time of troubles in the Forgotten Realms. They usually prey on herd animals or sometimes unlucky humans or humanoids.