From: [q--n--n] at [ih-nxt04.cso.uiuc.edu] (Benjamin Jud Quinton) Newsgroups: rec.games.frp.archives Subject: RESOURCE: monster, Spider Wolf Date: 19 Oct 1995 15:36:05 -0400 Spider Wolf ----------------------------------- climate/terrain: temperate to subarctic woods/open frequency: very rare organization: pack activity cycle: day diet: carnivores intelligence: 1 treasure: none alignment: neutral ----------------------------------- number appearing: 2-12 armor class: 3 movement: 18 hit dice: 4 + 2 THAC0: 17 number of attacks: 1 damage per attack: 1d8 + 2 special attacks: poison special defenses: none magic resistance: nil size: M (4' tall) morale: 15 experience points: 420 ----------------------------------- Apperance: Spider wolves look like large wolves with pieces of chitinous carapace scattered in clumps over most of its body. A pair of wicked looking pincers sprout from its mouth, dripping a foul green ichor. Combat: When attacking large prey, more than one spider wolf will attack at once. When facing medium or smaller creatures, the spider wolves will split up and attack individually. Their green saliva is a mild poison (+ 2 to saving throws, failure results in 10 damage) they use to bring down weak prey. Habitat/Society: Spider wolves roam the wilderness attacking almost anything they see. They are most often found in open areas or light woods. Ecology: Mutated wolves from the Godswar in the Forgotten Realms, spider wolves somehow managed to survive and even multiply. Their carapaces are continuously growing and falling off, leaving them in a state of constant pain that accounts for their viciously aggressive behavior. They will attack almost anything, even up to huge sized creatures.