From: [Nicolai Shapero] at [f524.n102.z1.FIDONET.ORG] (Nicolai Shapero) Subject: Msg 1 of 2: Weapons damages in OTHER SUNS Projectile Weapon Damages in OTHER SUNS (Preliminary draft for 2nd Edition) COPYRIGHT 1990 by N. C. Shapero (Message 1 of 2) All rifle and pistol ammunition is caseless. Damages assume the standard propellant charges (crazies who want to hot-load their own ammunition should discuss modifications to the damages listed with their referee). Ammunition Caliber Codes: A 5.5 mm G 11.0 mm B 6.5 mm H 11.5 mm C 8.0 mm I 12.0 mm D 9.0 mm J 15.0 mm E 9.5 mm K 17.5 mm F 10.0 mm L 20.0 mm Ammunition Types 1 Standard solid round 2 Mushrooming "hollow point" Poor on armor penetration. After penetration, pain and injury is more severe than with standard rounds. Double all damages after penetration (both END and HIT). Taxes on this type of ammunition result in a retail price twice that of standard ammunition for the same caliber. The expected roll for a given caliber Type 2 round is roughly 70% of the roll for the same caliber Type 1 round. There is also a 5% penalty to the "to-hit" value for Type 2 ammunition. 3 Special surface coated armor piercer Specially coated with a near-frictionless material and with a hotter load, this armor piercing ammunition is less effective at causing body trauma than a standard round. Halve all damage (both END and HIT) after penetration. Taxes on this type of ammunition result in a retail price three times that of standard ammuni- tion for the same caliber. The expected roll for a given caliber Type 3 round is roughly 140% of the roll for the same caliber Type 1 round. There is also a 10% penalty to the "to-hit" value for Type 3 ammunition. 4 Match ammunition Match ammunition is designed for accuracy at range without consideration for penetration or damage poten- tial. Match ammunition costs only 75% of what standard Type 1 ammunition costs (taxes, which are by far the largest component in the retail cost of ammunition, are kept intentionally low by the OverGovernment). There is a 25% bonus to the "to-hit" value for Type 4 ammuni- tion (Continued in next message)