People of the Island: Bandits

  1. People of the Island
  2. Cankor

Bandits travel in groups of (1) level 5 fighter and (5) level 3 fighters. Two of the level 3 fighters will have a crossbow and 3d10 quarrels.

A group going to the city (sneak in, of course) will usually have one of the thieves with them also.

The thieves do not live with the bandits: they live in the forest. Their treasure is buried. See map.

Bandits and thieves all have a holy symbol.

Dielt, level 12 fighter

Shield+3, control human potion (being saved til useful), leather armor, longbow, d20 arrows, sword

str 15: +1 ‘to hit’, damage; dex 14: +1 ‘to hit’ missiles, -1 AC

AC 2, F12, hp 81, At bow or sword, D1-6 or 2-9

4 level 5 fighters

4 level 5 fighters: Sirgo

Chain mail, shield, scimitar, longbow, d20 arrows

str 16: +2 ‘to hit’, damage; dex 13: +1 ‘to hit’ missile fire, -1 AC

AC 3, F5, hp 20, At bow or scimitar, D1-6 or 2-9

4 level 5 fighters: Montar

Sword+2, chain mail, shield, long bow, d20 arrows

str 13: +1 ‘to hit’, damage; dex 13: +1 ‘to hit’ missile, -1 AC

AC 3, F5, hp 26, At bow or sword, D1-6 or 4-12

4 level 5 fighters: Grabbel

Chain mail, shield, long bow, d20 arrows, scimitar

str 15: +1 ‘to hit’, damage; dex 16: +2 ‘to hit’ missile fire, -2 AC

AC 2, F5, hp 27, At bow or scimitar, D1-6 or 2-9

4 level 5 fighters: Flickson

Leather armor +2, shield +3, scimitar, long bow, d20 arrows

str 16: +2 ‘to hit’, damage; dex 13: +1 ‘to hit’ missile fire, -1 AC

AC 0, F5, hp 32, At bow or scimitar, D1-6 or 2-9

Hey, you! (20 level 3 fighters, no magic)

Leather armor, shield, scimitar, str 13, dex 13, +1 ‘to hit’, +1 damage, -1 AC

AC 5, F3, hp 17+d4, At scimitar, D2-9

Bandits: Thieves

The thieves treasure: 40 feet up in the tree (under is a little dug up to throw off)

1. South chest: 200 GP; 1,000 CP; pearl (500 GP), topaz (10 GP), amethyst (100 GP)

2. North chest: 350 PP; 400 SP; 600 EP; sheath (zircon, 2 periodots, and jade: 800 GP); locket (quartz, jadeite, platinum: 1,000 GP); pin (leaf: olivine and gold: 1,400 GP); necklace (5 rubies, 2 emeralds, platinum-gold ball: 1,300 GP)

Thistik (10th level thief)

AC 6, T10, hp 35, At -1, D1-7, NE

str 5; int 9; wis 12; dex 15; con 14; chr 16

sword+1, potion of polymorph self, leather armor, thieves tools, spear +1, dagger

treasure map to their treasure: the dagger shown is upright on the side of a tree.

Talara (6th level thief)

AC 6, T6, hp 18, At 1, D1-6, CE

str 12; int 12; wis 9; dex 13; con 12; chr 10

potion of longevity (doesn’t know), scarab of protection (5 charges), powder of darkness (doesn’t know)

leather armor, short sword, dagger, thieves tools

Mitrelk (5th level thief)

AC 7, T5, hp 18, At +1, D2-9, CE

str 12; int 12; wis 14; dex 10; con 9; chr 10

sword+1, potion of treasure finding (doesn’t know), leather armor, dagger

Chrolic (3rd level thief)

AC 7, T3, hp 14, At 1, D1-6, NE

str 9; int 14; wis 14; dex 12; con 17; chr 13

potion of invisibility (knows, 5 charges)

leather, short sword, dagger

  1. People of the Island
  2. Cankor