The Snowman: The Castle Area

  1. Non-Player Characters
  2. The Snowman
  3. The Rune Dagger

1. Outer Shell and Paths: The outer shell is the normal radius of the storm. The winds of this storm reach 130 kmph, and will increase to 200 kmph after the ritual is performed to increase the size of the storm. The wind does d6 damage. The temperature is -50 degrees Celsius, -15 degrees celsius in paths. There are five paths marked out. Each path is 3 meters tall and wide, and somewhat circular in appearance—as if the winds were swirling around an invisible tunnel.

2. Ice Statues: At (2) in the paths is a statue—1 statue for each path. The statues are pure ice. Once someone steps past any statue, the dagger will warn Snowman that someone is approaching. The statues are 2.43 meters tall and resemble mythical demons—enormous black serpents possessing batlike wings.

3. The Castle: The dagger is marked in the center of the castle. It is 2 meters below the ice. The castle is one room surrounded by a circular hallway. There are dozens and dozens of secret holes under the castle that only Snowman knows about. The ice of the castle is generally about 3 meters thick. The temperature in the castle is the same as that in the paths: -15 degrees Celsius.

  1. Non-Player Characters
  2. The Snowman
  3. The Rune Dagger