Level 5: Wandering Monsters

  1. Level 5
  2. Rooms

WM will be met every two turns on a 1 in 6 chance. Roll d20:

1-6 Rock Statue AC4, HD5, hp 20, 22, 18, 24, 26, 20, at2, D2-12/2-12, save F5, C. There are a total of 6 wandering ones.
7-11 Crystal statue AC4, HD3, hp 10, 13, 18, 16, at2, D1-6/1-6, save F3, L. There are a total fo 4 wandering ones.
12-15 Iron Statue AC2, HD4, hp 16, 14, 18, 20, 17, 13, 15, at2, D1-8/1-8+spurt, save F4, N, for a total of 7 wandering ones.
16-18 Nothing
19 Wraith AC3, HD4, hp 17, 13, 19, 21, 16, at1, D1-6+1 level, save F4, C, for a total of 5.
20 Wight Ac5, HD3, hp 20, 18, 16, 14, at1, D1 level, save F3, C, for a total of 4. Magic weapon required.
  1. Level 5
  2. Rooms