In the shadows it can be good to be a magician. You have certain advantages that mundanes don’t. You know it and they know it. Just listen to the rallying cry of shadow teams, “Geek the mage first!” But there’s a down side. What happens when you take a hit? Or several hits? You get pulled out of the frey by your buddies, or DocWagon, if you’re either lucky enough to sound the alert, or rich enough to afford Super Platinum.
So now there are two paths you can take. If you have another magician in your team, who can heal you, everything’s wiz. Oh, you say you are the only magician? Well, then, you’re fragged. Do you want to risk the local street docs who have never worked on a mage? I think not. Then its off to the hospital for you (if DocWagon didn’t get to you first).
Now here’s the kicker. The execs who make up the world only tell you what happens if you don’t take the added difficulty in treatment. Like most higher ups they forget that magic works for others than shadowrunners and R&D gurus. They overlooked the fact that magicians can, and are, doctors. But they overlooked an even more important aspect (from their point of view)… the costs.
I gathered these representative doctors fees for magical treatment from across the country, and averaged them to give you all an idea of what you can expect to be charged, the next time you, the magician, get geeked first.
- All standard DocWagon fees apply.
- All standard hospitalization fees apply.
- All paramedic (first aid) fees apply.
- Doctor’s fees are double standard costs (per day):
Wound Deadly Serious Moderate Light Cost 800 nuyen 400 nuyen 200 nuyen 100 nuyen
Basic Costs:
Per Force of Spell 1,000 nuyen [includes use of Magic Pool dice to Force of Spell]
Additional Costs:
Per Magic Pool die above Force of Spell 1,000 nuyen Per Target Number above 4 1,000 nuyen [include cyberware and bioware mods] Per Target Number below 4 -1,000 nuyen Per Karma spent on re-rolls 1,000 nuyen
Magical Materials Used:
Expendable Fetish 50 nuyen Reusable Fetish 50 nuyen Specific Spell Foci 450 nuyen per rating Spell Type Foci 450 nuyen per rating Power Foci 1,000 nuyen per rating Healing Ritual Sorcery Materials 100 nuyen per rating
On-Site Treatment Costs for DocWagon Services (additional):
Light Wound 1,000 nuyen Moderate Wound 2,500 nuyen Serious Wound 5,000 nuyen Deadly Wound 10,000 nuyen
Deadly Wound Stabilization
[used only if On-Site Deadly Wound treatment (above) refused by patient/representative, and then only if requested by patient/representative, for transport to a hospital/clinic, and only if Doctor has spell (note all DocWagon magical medical personnel are required to know this spell]
Per Force of Spell 200 nuyen [includes use of Magic Pool dice to Force of Spell] Per Magic Pool die above Force of Spell 200 nuyen
DocWagon Discounts
DocWagon Gold -10% DocWagon Platinum -15% DocWagon Super Platinum -20%
DocWagon Contract Fee Modification:
[Add 25% to the base cost of the service contract for having magical healers respond to the DocWagon call. Also reflects the added security DocWagon maintains on the DNA samples on file.]
Mods to High Threat Response Team calls +2,500 nuyen Acute Care: Basic +250 nuyen per day Intensive +1,000 nuyen per day Extended +1,500 nuyen per week Magical fees not waived for on site resuscitations, including free resuscitations.
NAGEE 6, The Expense of magical Care - [a--oo--o] at [clark.net]