​Adventuring Aids: Gravity

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When on other planets, or, for whatever reason, under the effects of a gravitational pull different from Earth’s, characters will weigh more or less.

Multiply the character’s mass by the number of gravities of the planet. If the character weighs more on the new planet, a Lift Roll is required to carry this extra mass (as if worn). And, of course, any lifted objects will weigh more.

Note that it does not get any harder (or easier) to push or pull objects under different gravitational pulls. The change is only noticeable when characters try to move an object against the force of gravity (that is, lift the object).

Weightlessness: Under weightless conditions, a character who is unable to move (either by flying or walking), is treated as fully restrained—see Situational Modifiers. If a character physically attacks someone else, a successful attack will push each combatant in opposite directions. Both combatants must make throwback rolls, using half the damage done by the attacker. A character who Jumps from a surface while weightless will move off and not come back. Speed (in meters/segment) is found by looking up the meters the character would have jumped on Earth, on the Square Chart.

  1. Continuums
  2. ​Adventuring Aids
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