Characters can practice to increase powers, skills, or abilities. For every hour that a character spends practicing, .15 training points are gained for the skill, power, or ability that was practiced. The character’s Point Multiplier for Experience will increase this.
Characters cannot practice (or study) for more than a certain amount of time per day. Subtract 10 from Charisma, and add Newoen to this. Divide by 4, for the maximum number of hours per day. Anyone who actually does train/study for this amount of time is a real dweeb. A 10 minute set-up time is required.
The training points must be used within 2 days, or the character must train again on the second day. If a character goes for more than 1 day without practicing the skill, power, or ability, the character will lose .05 training points per day from those saved up to increase the power, skill, or ability.
Robots cannot train in powers or abilities. Characters whose powers come from an item cannot train in those powers. Such characters can train in skills involving those powers, however. An intelligent robot with a Power Blast cannot train in the Power Blast PR, but can train in Combat Skill with Power Blast.
Training points do not add to Experience. Characters cannot train in attributes.